Every stroke stays alive after you draw it. Pinch a line and pull — it moves like rope. Draw a shaky circle and hold — it snaps clean. Nothing you draw is final.
This is the app's real shape-fitter, running right here. Draw a rough circle, box or triangle with your mouse — then stop moving. If it isn't sure what you meant, it says so and leaves your line exactly as you drew it.
You already know this gesture. On an iPad you draw a shape and hold the pencil down, and it snaps clean — Apple Notes does it, and so does nearly every serious drawing app. AirVA brings the same draw and hold to mid-air: finish your stroke, keep the pinch held, stay still for a moment. The wobble disappears.
It fits straight lines, circles, ellipses and arcs — plus rectangles, triangles and simple polygons. And when it isn't sure what you meant, it does nothing at all. Your stroke survives exactly as you drew it. A tool that edits your work should have to be certain, or leave it alone.
Both of these are live. Drag them.
The line follows your hand while its ends stay planted — and its length never changes. Same inextensibility solver the app runs.
Your hand becomes a magnet. Lines bend away and rest against an invisible cushion — you reshape without ever touching them.
The same pinch, two different physics. Drag both — the difference explains itself faster than any description does.
Pull it and it drapes and drags like real cord — the ends stay planted and the line keeps exactly the length it had. For moving and arranging strokes without distorting them.
The neighbourhood around your grab stretches out and keeps giving, like elastic. For exaggerating a curve, or scaling one part of a drawing without redrawing it.
Anything — a line, a loop, a scribble. Pinch to draw, release to finish. This is the stroke you're about to change.
Raise two fingers to open the TOOLS panel. Choose Sculpt · Rope to start — it's the more intuitive of the two materials.
Watch for the dot showing where you'll grab, then pinch and move. Everything you sculpt stays sculpted the moment you let go.
Tools that auto-correct drawings have a reputation problem: they fire when you didn't want them, and your sketch stops feeling like yours. AirVA takes the opposite rule.
The snap triggers only while you deliberately hold the pinch. The grab moves only the line you pinched. A loose, expressive stroke you love stays loose forever unless you ask for the clean version — and if your stroke doesn't clearly read as one of the shapes above, it stays exactly as drawn.
A hideous wobbly circle becoming perfect on camera is the kind of moment people replay. Your face and the drawing share one frame — the reaction is already in the shot.
Draw the diagram while you talk, facing the class. Snap the circle clean and pull the arrow into place without breaking stride — live, mid-sentence.
Air-drawing is drawn from the shoulder, and everyone wobbles. Draw big and loose, then let the hold clean it up. No pen to grip, nothing to redraw.
Still stuck? Open the canvas and try it — the thing answers faster than reading about it does.
Try it FreeTwo ways. If it's a shape — a circle, an ellipse, an arc or a straight line — the fastest fix is to snap it while drawing: keep the pinch held at the end of the stroke, stay still for a moment, and the stroke is replaced with the clean version. If it's already on the canvas, switch to Sculpt, pinch the line where it needs help, and pull it into place — the rest of the stroke follows naturally and the ends stay put.
Yes — that is what Sculpt is. Pick Sculpt in the TOOLS panel, then pinch directly on any stroke you've drawn. A small dot appears on the line to show exactly where you'll grab before you commit. Pull, and the line reshapes under your hand. Your edits stay when you let go.
They are two materials for the same gesture. Rope keeps the line's length exactly constant — pull it and it drapes and drags like real cord, which is what you want for moving a line without distorting it. Rubber stretches — pull and the neighborhood around your grab stretches out freely, which is what you want for exaggerating a curve or scaling part of a drawing. Try both on the same stroke once; the difference explains itself instantly.
If you pinch in open space — not on a stroke — your hand becomes a repelling magnet. Nearby strokes bend away and rest against an invisible cushion around your fingers, so you can herd a line into position without ever grabbing it. Zoomed in it's a surgical nudge; zoomed out it moves whole sections. It feels strange for about five seconds and then becomes the tool you use most.
Straight lines, circles, ellipses and arcs. Draw one roughly, keep the pinch held at the end, stay still for a moment, and the stroke snaps to the clean version. If AirVA isn't confident about what you meant, it does nothing at all — your stroke stays exactly as you drew it. It never guesses.
Three usual reasons. You let go of the pinch before holding — the hold has to happen at the end of the stroke, before release. The shape isn't one it recognizes — it fits lines, circles, ellipses and arcs, not stars or letters. Or the stroke was too short for a confident fit. And remember it only ever fires while you deliberately hold still — a moving hand never triggers it.
No — and this is deliberate. Nothing snaps automatically. A loose, expressive stroke stays loose forever unless you hold the pinch and ask for the clean version. Some drawing tools convert your sketches whether you wanted it or not; AirVA's rule is that the only trigger is your deliberate hold.
No — a stabilizer smooths the line while you draw it, which trades away some responsiveness. AirVA draws your stroke live, exactly as you made it, and lets you fix it afterwards — snap it clean, or sculpt just the part that needs help. You keep the liveliness and the fix.
No. Sculpt is part of AirVA, which runs in your browser with a webcam — no download, no account, free. Open the canvas, draw a stroke, raise two fingers to open the TOOLS panel and pick Sculpt.
Yes — AirVA runs in the phone browser with the front camera. A laptop gives your hand more room to work, but the grab, the magnet and the snap all work the same way on a phone.
Ten seconds from here to your first snapped shape. Nothing to set up, nothing to pay.