Online drawing tool · full spec · free

An online drawing toolwith real tools.

Six brushes that behave differently, seven shapes it will snap a rough stroke to, strokes you can grab and bend after the fact, an infinite canvas and a sixty-minute recorder. Every number on this page is the one in the code, and the four things it cannot do are listed at the same size as the things it can.

Free · no account · nothing to install

Brush by brush

Six, and they are not reskins

Six brushes is only a number if five of them are the same brush in different colours. These differ in behaviour, which is the part worth knowing before you pick one — and the rack above is not an illustration of them, it is them, drawing the same path six different ways.

The split worth understanding is that three of these exist for the drawing and three exist for the footage. Marker, Mono and Velocity are what you reach for when the picture is the point. Neon, Rainbow and Sparks are built to survive video compression and to read at a glance on a small screen, which is a different problem — a subtle brush and a 480-pixel-wide phone player are not friends.

MarkerThe workhorse. Flat, opaque, a single width the whole way. What you want when the drawing matters more than the effect.
NeonThe layered glow the rest of this site is drawn in. It stacks without muddying, so crossing strokes brighten instead of turning to mud.
VelocityStroke width follows hand speed, on a logarithmic mapping with a width average and a taper on entry — move fast and it thins, slow and it swells. This is not pen pressure, and it is the closest thing here to it.
RainbowHue cycles along the path as you draw, so a single stroke carries a gradient. Reads well on video, which is mostly where it gets used.
MonoOne thin weight with a two-colour gradient whose ends you set yourself. The lettering and diagram brush.
SparksThrows light off the line as it goes. Decorative, deliberately, and the other brush that exists because footage is the output.

Size runs from 1 to 40 and steps by two on the square-bracket keys, which matters more than it sounds: a hand in mid-air covers a lot of canvas quickly, so the difference between a 6 and a 14 is the difference between writing a word and filling the frame with it. Most people settle around 10 to 14 for drawing and drop to 4 or 5 the first time they try to letter something.

Beyond brushes

What else is in there

Brushes are the part every drawing tool has. The rest of this list is where a camera-driven tool has to do work that a mouse-driven one never needed to — a hand in mid-air is not steady, cannot click, and has no buttons to press, so every one of these exists to close a specific gap between what your hand did and what you meant.

They also all work the same way: you do the imprecise thing, and the tool resolves it only when you signal that you are finished. Nothing here corrects you while you are still moving, because a tool that second-guesses a stroke in progress is worse than one that does nothing at all.

AirShapeDraw a rough shape, hold the pinch still, and it snaps to the clean version: line, circle, ellipse, arc, triangle, rectangle or polygon — seven kinds. If the fitter is not confident what you meant, it leaves your stroke alone rather than guessing.
SculptStrokes are stored as data, not pixels, so a finished line can be grabbed and pulled into a new shape with a soft falloff around the grab point. There is a whole page on it.
SmoothingA low-pass filter at three strengths keyed to speed — light while your hand is idle, heavier while it drifts, almost off when you move fast so quick strokes do not lag behind you.
Pan and zoomPan with a thumb + index + middle pinch, zoom with thumb + middle moved up or down. The canvas has no edge to reach.
EraseA mode, not a brush. Raise index + middle for the tools menu, pinch ERASE, then pinch over the strokes you want gone.
UndoFirst item in the session menu — raise index + middle + ring. Also Ctrl/Cmd + Z.
PointerExtend your index finger alone and a star pointer follows it, for showing rather than drawing. It only fires when you are not already drawing.
Colour and output

The exact numbers

Everything below is read out of the source rather than rounded for a marketing page. Where a figure looks oddly specific — 3600 seconds rather than "about an hour", quality 1.0 rather than "high quality" — that is the actual constant, and it is written that way so you can check it against what the tool does.

PalettesSix — Neon, Sunset, Ocean, Y2K, Monochrome, Forest — at eight colours each, Neon by default. An HSV wheel sits behind them for any hex you like, and Mono's two gradient ends are set independently.
Brush size1 to 40, stepped by two with [ and ].
Still exportPNG, full resolution, lossless — written at quality 1.0.
Video exportMP4 where the browser can remux it, WebM as the fallback. A recording is capped at 3600 seconds — sixty minutes.
Timelapse, or . On the MP4 path it is a near-instant timescale patch rather than a re-encode.
Export markEvery export carries a small getairva.com mark in the corner — images and video alike — and videos end with a short card. No paid tier removes it.
ShortcutsCtrl/Cmd+Z undo · E toggle erase · [ ] size · F fullscreen · Esc close the preview. Everything else is a gesture.
Runs on

Requirements, and the gaps

NeedsA webcam and a browser with WebAssembly and camera access. If either is missing the app names which one rather than failing quietly. No graphics card, no drivers, no plugin.
ModesTwo canvases — landscape and portrait — chosen at the start. Desktop and mobile both work.
Calibration2000ms holding an open hand, 1000ms holding a pinch. Thresholds are placed inside the gap measured on your hand, never at a fixed ratio.
TrackingSelf-hosted MediaPipe hand landmarker, 21 points, running in the page. The camera feed never leaves your device.
No layersThere are no layers. One surface, and that is a real limitation.
No offlineIt does not work offline. It loads like a web page; a fresh start needs a connection.
No accounts, no cloudNothing is saved anywhere. No account system exists, there is no cloud storage and no project file — close the tab and the drawing is gone, so exporting is a deliberate step.
No collaborationOne person, one canvas. Two people cannot draw on the same surface from two machines.

Those last four are listed at the same size as everything else on purpose. A spec page that only specifies the good numbers is a brochure, and anyone who reaches this page is already past wanting one.

The gap that catches people out is the third one. Because there is no account and no autosave, the tab is the document — and browsers close tabs for their own reasons. If you are working on something you care about, take a PNG snapshot as you go; it costs one gesture and it is the only backup that exists. The recorder is the other quiet insurance, since a sixty-minute capture of the session contains every state the drawing passed through even if the final one is lost.

And the honest framing on the whole spec: this is a complete tool with an unusual input, not a complete replacement for a desktop art program. It has no layers and no colour management, and it will not be the thing you finish a commission in. What it has instead is the property that none of the others have — the drawing and the person making it exist in the same frame, with nothing between the hand and the line, on hardware you already own.

Questions

Asked, and
answered.

Still stuck? Open the canvas and try it — the thing answers faster than reading about it does.

Try it Free

No. There are no layers, and that is a real gap rather than a feature waiting behind an upgrade — everything you draw lands on one surface. If your work depends on layers, a raster editor is the right tool and this is not it.

No, because there is no pen touching a surface to measure pressure against. What exists instead is speed: the Velocity brush maps how fast your hand is travelling to how wide the stroke comes out, with a taper on entry. It is expressive in most of the same places, and it is not the same thing.

Stills export as PNG — full resolution, lossless, written at quality 1.0. Video exports as MP4 where the browser can remux it and WebM as the fallback. The timelapse export runs at 2×, 3× or 5×, and a single recording is capped at 3600 seconds.

No. It loads like a web page, so opening it needs a connection. Once open, the tracking and the drawing run entirely on your device.

A few, for the things a hand in mid-air is clumsy at: Ctrl or Cmd with Z undoes, E toggles the eraser, the square brackets step brush size down and up by two within a range of 1 to 40, F goes fullscreen, and Escape closes the export preview. Everything else is a gesture.

Free, and there is no account system in the product at all — no sign-up, no trial, no paywall, no in-app purchases. Exports carry a small getairva.com corner mark, on images and video alike, and no paid tier removes it.

The spec, and then the tool

Every number above is the one in the code. The fastest way to check any of them is to open it and try.

Start drawing in air
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